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You are viewing : > Home > Our People > People Profiles > Faculty Profiles > Eugene Fiume
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Eugene Fiume

Eugene L. Fiume
Department of Computer Science, University of Toronto
Graduate Student > Professor > Chair > Professor

Eugene is interested in all aspects of computer graphics but just about everything else too.
Eugene L. Fiume

You want details, do you? In his research, Eugene works on problems in illumination, geometric modelling, the modelling of natural phenomena, computer animation, sampling, filtering, texture mapping, digital imaging (compression, signal processing, transmission), graphics software construction, hardware (especially highly parallel and distributed algorithms), and general rendering problems. He seems to be getting increasingly interested in biomedical issues and how they might relate to computer graphics. Then there's the issue of trying to understand what all this graphics stuff means and implies for society. We seem to like to be taken inProf Eugene L. Fiume by images, and he wonders about how that will be used and abused over the next fifty years or so.

He also has interests more generally in software, such as software construction and deployment, wireless information technology, and digital media.

Sometimes he "gets up off his duff" and plays soccer, run a 10K, half or full marathon (some of his times are here). He diddles around composing music and playing guitar, drinks too much good wine, and generally has a good time doing whatever he happens to be doing at the moment.

Home Page: http://www.dgp.toronto.edu/~elf/

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